Professional experiences
2010 - Today |
3D Artist at Gameloft
Dungeon Hunter : Alliance : Modeling/Texturing on environments
Dungeon Hunter 3 : Modeling/Texturing on environments and characters
|
2007 - 2010 |
3D Artist at F4 Toys
Exalight : Modeling/Texturing on environments, tracks, vehicles and accessories/outfits
Managing schedules and production time in charge of a small team (3-4 persons)
Empire of Sports : Modeling/Texturing on environments
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2006 |
3D Artist at Dancing Dots (6 months internship: June-November)
Ride! Equestrian Simulation : Modeling/Texturing on environments,
vegetation parts and audience animations |
2005 |
3D Artist/Animator at Game Consulting (2 months internship : July-August)
Caesar IV : Modeling/Texturing/Animations on environment props (Trailer) |
Formation
2004 - 2006 |
First and second year, Game section at L’Institut Supérieur des Arts Appliqués
Graduate of Game section at LISAA,Paris
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2003 - 2004 |
Preparatory year at LISAA, 3D graphics option
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2002 - 2003 |
Leaving certificate (Mathematics, Biology, Physics), Scientific Baccalaureat
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Languages
French
English
German |
Maternal language
Read, written, spoken (technical)
Read |
Technical skills
3D |
Studio Max
Maya
Zbrush
|
2D |
Adobe Photoshop
Illustrator
Flash
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Interests
3D competitions |
Polycount & GameArtisans (LowPoly/HighPoly/Sculpting)
9th place award at Comicon Challenge 2010
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Cinema |
Action, SF, Horror
TV series
Japanim/Mangas
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Video Games |
RPG, Adventure/Action and Rythm games
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