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Professional experiences
2010 - Today 3D Artist at Gameloft

Dungeon Hunter : Alliance : Modeling/Texturing on environments
Dungeon Hunter 3 : Modeling/Texturing on environments and characters

2007 - 2010 3D Artist at F4 Toys

Exalight : Modeling/Texturing on environments, tracks, vehicles and accessories/outfits
Managing schedules and production time in charge of a small team (3-4 persons)
Empire of Sports : Modeling/Texturing on environments

2006 3D Artist at Dancing Dots (6 months internship: June-November)

Ride! Equestrian Simulation : Modeling/Texturing on environments, vegetation parts and audience animations

2005 3D Artist/Animator at Game Consulting (2 months internship : July-August)

Caesar IV : Modeling/Texturing/Animations on environment props (Trailer)


Formation
2004 - 2006 First and second year, Game section at L’Institut Supérieur des Arts Appliqués
Graduate of Game section at LISAA,Paris
2003 - 2004 Preparatory year at LISAA, 3D graphics option
2002 - 2003 Leaving certificate (Mathematics, Biology, Physics), Scientific Baccalaureat

Languages
French
English
German
Maternal language
Read, written, spoken (technical)
Read



Technical skills
3D Studio Max
Maya
Zbrush

2D Adobe Photoshop
Illustrator
Flash




Interests
3D competitions Polycount & GameArtisans (LowPoly/HighPoly/Sculpting)
9th place award at Comicon Challenge 2010

Cinema Action, SF, Horror
TV series
Japanim/Mangas


Video Games RPG, Adventure/Action and Rythm games